Background
DSGN 100: Prototyping
While at UCSD I enrolled in DSGN 100, a course focused on identifying and solving problems in the world through innovative solutions. My group's assignment tasked us with finding and fulfilling an unmet need through the form of a standing digital kiosk.
Initially, we looked for places that did not typically have kiosks and ruled out ones that did. I jokingly suggested we try public restrooms, but after further consideration we realized that this was a real opportunity for creative problem solving.
We had ideas of our own for problems we could solve in restrooms, but we needed to be sure that our assumptions were correct through primary and secondary research.
The final kiosk design physical form, created from laser-cut acrylic.
When first looking for ideas, we looked for places that didn't typically have kiosks.
Final Designs
Final Designs
Quantitatively, our solutions led to increased user satisfaction, as evidenced by positive feedback and reduced complaints related to cleanliness and convenience. Additionally, our team was the highest-scoring project among DSGN 100’s winter quarter class.
Qualitatively, users expressed excitement for an improved restroom experience and the ability to easily request maintenance and access essential items.
Review
Postmortem
The biggest obstacle for this project was time management. As a team of 5, it was rare for us to have shared time outside of class, which led to a chaotic final 2 weeks of development.
We had split development of the kiosk into two parts - first the kiosk design, and then the interface design. Because we had split development, communication about or tweaks to the kiosk could not be made without serious time loss. This led to inconsistencies between the final kiosk design and the final interface design, like the radius of the bezel covering the edges of the screen, adding friction to the user experience.
Overall, such a fast-paced project taught me much about team and project management. In later projects, I would take these lessons and make sure to ensure proper communication between teams for larger projects like this to ensure the best user experience.
#1
Rated Class Project
13
In-Depth Interviews
55+
Survey Responses